![]() ![]() ![]() Each time a new city is founded (starting with the Capital), an empire's territory expands into the tiles immediately adjacent to the new city.Ĭities are locations where an empire's people are clustered. For more information on the effects of settling a city and tips on successful settling, check this article.Īn empire's borders are created and expanded by cities. ![]() In advanced start, cities must be built before any units may be placed on the map. In the beginning of all games, scenarios, and mods, civilizations will either have cities laid out or start with at least one Settler to found a city. All tiles with cities on them have a road, even if The Wheel hasn't been discovered yet.Ī civilization is eliminated from the game (unless the "Require Complete Kills" option in the Custom Game menu has been selected) when all of its cities have been captured. Cities also have the ability to produce buildings and units, and build wonders. Cities do most of the advancement in a civilization, generating Food, Production, Gold, Science and Culture, as well as Faith (in Gods & Kings) and Tourism (in Brave New World) for an empire. London, a city of England in Civilization VĪ city is the basic unit of a civilization, and in many ways they are its most valuable type of possession. ![]()
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